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181. Get your Dominion datadump while its still fresh - in EVE Technology Lab [original thread]
Edited by: Amida Ta on 29/11/2009 02:05:22 In case anybody needs a CSV dump: StaticDataConverter.zip Works like this: a) Use SQL express 2008 / management studio to restore the ccp-provided backup. b) Run StaticDataConverter and watch the p...
- by Amida Ta - at 2009.11.29 02:04:00
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182. Any reason for the much worse planet texture quality? - in Test Server Feedback [original thread]
Originally by: Calhontor A little bird told me that the current build on SISI is the dominion final build but a few things just need to be finalised and polished. So im guessing that the planets we have on SISI now are the ones we will see...
- by Amida Ta - at 2009.11.26 22:39:00
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183. Get your Dominion datadump while its still fresh - in EVE Technology Lab [original thread]
Thanks for all your time, but did already figure that out (maybe it can still help somebody else with a similar question). In fact I like the new organization better, too. Did even change the relevant EveAI datastructures into the new form. ______...
- by Amida Ta - at 2009.11.26 00:17:00
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184. New Dev Blog: Dominion -- API - in EVE Information Portal [original thread]
EveAI is ready for Dominion. EveAI update for Dominion. _________________________ EveAI.Live - The EVE-Online API/class library for .Net, C# and VB.Net
- by Amida Ta - at 2009.11.25 22:55:00
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185. Any reason for the much worse planet texture quality? - in Test Server Feedback [original thread]
So the release is soon. Do we have to stick with the sub-optimal planet graphics or are they being tuned up for release day? _________________________ EveAI.Live - The EVE-Online API/class library for .Net, C# and VB.Net
- by Amida Ta - at 2009.11.25 20:15:00
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186. EveAI Live - in EVE Technology Lab [original thread]
EveAI Live Version 1.2 PRE1 has been released! This is a PRERELEASE version for Dominion. It contains breaking changes and some things might not work against the current API server. This version allows planning for updates for the Eve Dominion...
- by Amida Ta - at 2009.11.25 18:31:00
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187. Get your Dominion datadump while its still fresh - in EVE Technology Lab [original thread]
Edited by: Amida Ta on 25/11/2009 17:46:05 What happened to typeActivityMaterials? Is the data still available somewhere? I've seen invTypeMaterials, but that doesn't seem to contain everything from before. Edit: Seems some stuff is in ramTyp...
- by Amida Ta - at 2009.11.25 17:40:00
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188. EveAI Live - in EVE Technology Lab [original thread]
Edited by: Amida Ta on 19/11/2009 00:52:30 Oh, its an ICollection<T> that doesn't have find. (Did not test that before) Then you have to use something from ICollection<T>. First or Single seems to be what you want. http://msdn.mic...
- by Amida Ta - at 2009.11.19 00:48:00
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189. EveAI Live - in EVE Technology Lab [original thread]
api.EveApiCore.ProductTypes.Equals("Tritanium") is surely not doing what you are trying to do. In fact it will always just return FALSE as a result. I think you want to do: EveAI.Product.ProductType product = api.EveApiCore.ProductTypes.Find (p=&...
- by Amida Ta - at 2009.11.18 14:53:00
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190. EveAI Live - in EVE Technology Lab [original thread]
Edited by: Amida Ta on 16/11/2009 22:07:43 I guess you are talking about DataCore. I'll make them available for the next version there. BTW: If you have any ideas just write them and I may implement them if they make sense. But some things ar...
- by Amida Ta - at 2009.11.16 21:44:00
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191. EveAI Live - in EVE Technology Lab [original thread]
Originally by: Sidrat Flush Mr thicko here. Wouldn't mind getting into this and would love to use your library set, however.... Do they have to go somewhere special? If so where? I'm not sure what you mean. Are you asking where you s...
- by Amida Ta - at 2009.11.16 13:04:00
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192. API-Killlog: Kills exhausted - in EVE Technology Lab [original thread]
Originally by: Grimstorm I use that given cachedUntil-time before starting my next attempt and some weeks ago that XML has worked on another PHP Script perfectly (it's not working anymore). What do I have to do to solve this problem? Doe...
- by Amida Ta - at 2009.11.14 15:17:00
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193. Skill id to skill name? - in EVE Technology Lab [original thread]
Three options: 1) Use the data from the static data dump 2) Use the SkillTree API 3) Use an API library (like EveAI) that does this for you. _________________________ EveAI.Live - The EVE-Online API/class library for .Net, C# and VB.Net
- by Amida Ta - at 2009.11.14 15:11:00
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194. EveAI Live - in EVE Technology Lab [original thread]
Originally by: Blue Deepocean I personally do have a completely different question: Is it possible to retrieve the age of a character through the api? I searched inside the api for two hours now an couldn't find any hint of a function lik...
- by Amida Ta - at 2009.11.14 15:03:00
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195. EveAI Live - in EVE Technology Lab [original thread]
EveAI Live Version 1.1.10c has been released! Changes since last version: Added workaround for bug or unannounced change in Eve Central Here is the new version: http://dl.eve-files.com/media/corp/Foxfire/EveAI_Live_1.1.10c.zip ________...
- by Amida Ta - at 2009.11.14 14:57:00
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196. EveAI Live - in EVE Technology Lab [original thread]
Thanks for the report. Eve Central changed their response structure and did not care to modify the version number. Is already fixed for the next EveAI.Live version. If anybody needs this urgently please write and I'll release an immediate update....
- by Amida Ta - at 2009.11.14 00:22:00
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197. Any reason for the much worse planet texture quality? - in Test Server Feedback [original thread]
Originally by: Nikita Alterana Originally by: Amida Ta Originally by: CynoNet Two They're using low quality textures to reduce download times on test patches. That doesn't make any sense as the textures are procedurally ...
- by Amida Ta - at 2009.11.12 18:29:00
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198. EveAI Live - in EVE Technology Lab [original thread]
Originally by: Salina Simmons EveAI.DataCore core = new EveAI.DataCore(); EveAI.DataReader reader = new EveAI.StaticDataDataReader(core); reader.Read(EveAI.DataTypes.BasicMapData | EveAI.DataTypes.Products); EveAI.Product.ProductType Prod...
- by Amida Ta - at 2009.11.12 17:03:00
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199. Any reason for the much worse planet texture quality? - in Test Server Feedback [original thread]
Originally by: CynoNet Two They're using low quality textures to reduce download times on test patches. That doesn't make any sense as the textures are procedurally generated on the client (at least they were the last time I looked). __...
- by Amida Ta - at 2009.11.12 16:58:00
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200. Any reason for the much worse planet texture quality? - in Test Server Feedback [original thread]
Originally by: HeliosGal well they went with the high quality focused ones, then scaled it back 3 weeks out to more but more varied. And then they combine this just before dominions for a high quality high variance factor for the final bui...
- by Amida Ta - at 2009.11.11 23:10:00
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